

This is best demonstrated by the infamous cannery vignette, where you assume the role of Lewis in one of the most creative sequences of gameplay ingenuity ever put to the screen. While at its core a walking simulator, the vignettes call for greater degrees of engagement than would traditionally expect from the genre, creating more lasting memories of the minute-to-minute gameplay. It’s easy to recommend playing the game solely on the merits of its writing, but it excels in other areas, too. Even if you know that each story will eventually lead to tragedy, everything is relayed with such sincerity and warmth, you’ll not soon forget any of the moments you spend experiencing them. Everything is presented flawlessly: the voice work is fantastic, the soundtrack is great, and the writing remains unique, providing a delicate ballet of cosiness and charm on the precipice of tragedy. Is the family cursed? Is it just a string of rotten luck? The game doesn’t provide all the answers, nor does it need to. Once inside, you collect a number of diaries, recounting the bizarre and fantastical ways in which each member of the family was slain.

The story is every bit as uniquely and masterfully crafted as it was at launch.Īs Edith Finch, you play as the last surviving member of your family, returning to your former home.

How does it feel to step foot within Giant Sparrow’s lovingly crafted world now? With delight, we can say that the return to the Finch home is a triumph. Back when What Remains of Edith Finch launched in 2017, we awarded it an elusive perfect score, lauding it as one of the greatest walking simulators ever conceived.
